Featured image for post Yes, Gamevice is Fully Compatible With iPhone X

Yes, Gamevice is Fully Compatible With iPhone X

We continue to get a lot of questions about compatibility with iPhone X. I want to set the record straight with this post, and hopefully answer any questions you may have. Yes, the iPhone X works excellently with the Gamevice. It is fully compatible and makes for an amazing gameplay experience with iPhone X today.

Before the iPhone X was released, we didn’t know how the iPhone X’s new shape would fit within the design of the Gamevice. We couldn’t promise compatibility before trying things ourselves. As soon as the iPhone X hit stores, we tested it with Gamevice. As we’d hoped, the iPhone X works perfectly with the Gamevice. It is not significantly longer than the iPhone 8, or thicker than the iPhone 8 Plus. As a result, Gamevice was already designed to work within the dimensions of the iPhone X.


Treat your iPhone X with Gamevice the way you’d treat any non-plus-sized iPhone. Set the Gamevice’s adjustable bridge to its most compact setting. Then plug your iPhone into the Lightning port side of the Gamevice. Then pull the left half of the Gamevice in the opposite direction, until there is enough room to fit the iPhone. Then push your iPhone into the opening, release the Gamevice, and you’re good to go. It’ll be a slightly tighter fit than it would be with a standard iPhone, but it still works great.


Once you’ve connected your iPhone X to your Gamevice, everything works as well as you’d hope. The Gamevice covers about a two millimeters of the corners of the iPhone X’s edge-to-edge display – certainly not enough to obscure anything important in any game I’ve ever seen, and in fact won’t show up at all for any game not specifically optimized for full-screen. None of the iPhone X’s sensors are obscured by the Gamevice in any way – Face ID works perfectly, the stereo speakers sound great, and there’s plenty of room to swipe to go home.


If you’ve been holding out on grabbing a Gamevice out of concerns that it won’t work properly on your iPhone X, don’t worry about it – this is is a first-class gaming experience. It’s how I usually game, myself, and I can recommend it without hesitation.

Featured image for post You Can Now Control Your Very Own R2-D2, BB-8, and BB-9E with Gamevice

You Can Now Control Your Very Own R2-D2, BB-8, and BB-9E with Gamevice

This is pretty awesome news for owners of Sphero gadgets: they just released a brand new app for controlling the various Star Wars Sphero products with the Gamevice.

The original Sphero has supported the Gamevice for years, but before now, the Star Wars versions have been notably lacking in support. With this new app, the Star Wars droids gain feature-parity with the original model.

One thing to be aware of: certain functions still require the touch screen. You can use the Gamevice to steer the droids, and to engage certain basic functions. Some of the more advanced functionality will still require touching the screen. We’re hoping controller support is expanded in the future, but even in its current form, the experience of using these droids with the Gamevice is far better than only having the touch screen.

Welcome to Gamevice

Hello, my name is Kevin MacLeod, and it is my pleasure to welcome you to the Gamevice Blog.

Our Mission

The Gamevice Blog has one goal: to provide great content for mobile gamers who want to play console-quality mobile games with a console-quality mobile controller.

We will specifically be covering games with support for Gamevice controllers. We’ll be posting preview articles of upcoming Gamevice-compatible games. We’ll be covering news about recent game releases, letting you know as soon as a new Gamevice game hits the stores. We’ll be posting guides for certain games, covering details about how controllers improve these games, and discussing strategies. We’ll be running interviews with game developers and designers. And we’ll be giving you behind-the-scenes looks at upcoming Gamevice products.

So why make a blog? Great mobile gaming sites already exist – we read them every day, in fact. Beyond that, you can see mobile games covered on every generalized gaming site – mobile is far from the niche it once was. So what will we be contributing this ecosystem?

The primary difference between us and everyone else: focus. Focus on games with support for Gamevice. Focus on an audience of gamers with controllers, who want to hear specifically – and exclusively – about games which support these controllers.

I’ve been covering mobile gaming for many years, and I’ve learned something important: when mobile gamers buy a controller like the Gamevice, they become almost exclusively interested in games that work with their controller. They’ll play the occasional casual touch game, sure. But when it comes to premium, console-class experiences, the touchscreen doesn’t cut it anymore. Once you go Gamevice, you can’t go back to sliding your fingers around virtual joysticks and mashing virtual buttons.

We created a great controller for playing console-class games on mobile devices. We created a great app to track those games. It is time we create a great venue talk about those games.

About the Author

This seems like a good time for me to introduce myself. My name is Kevin MacLeod – formerly of the mobile gaming site AfterPad. I’ve been an iOS gamer from the begining – since before the launch of the App Store, in fact.

From the moment the first iOS controller was released, I’ve been fascinated by the world of controller-compatible mobile gaming. I built a website dedicated to controller-comptaible iOS gaming. Since the release of the first Gamevice, I’ve been convinced that Gamevice is the company best-positioned to take mobile gaming to the next level.

I’m not alone here. Everyone I’ve met at Gamevice has shared my passions for creating great products, gaming, design, and the mobile gaming ecosystem in general. You’ll be reading about the rest of the team on this blog shortly, as well as some of the upcoming products and services they’ve been working on.

Since joining Gamevice a few months ago, I’ve been primarily focused on improving the Gamevice app catalog. But from the very start, both myself and the rest of the folks at Gamevice have been interested in making this website. And I’ve spend a good deal of time thinking about the right way to make this site happen.

Plans for the Blog

I don’t want there to ever be a conflict of interest on this blog, so I want to put our biases on the table in advance. First, this is an enthusiast site, not a review site. We’re going to talk about good games here. Game review are a great, but in my opinion, they aren’t the best fit for mobile gaming. Knowing if a big new game is good or bad only makes sense when people are trying to make a choice between a handful of relatively expensive games. In the world of mobile gaming, choice isn’t a problem – discovery is. I’d much rather write articles helping you to discover great games than waste time writing articles on games you’d probably never know about without reading the article.

We’re also not going to waste time on games without controls optimized for controllers like the Gamevice. There are other great sites to go to for coverage of more generalized mobile gaming. We read them all, and we aren’t here to compete with your favorites. We are here to talk directly to owners of the Gamevice about games that work with the Gamevice. This is an enthusiastic, passionate group of gamers, and they have been underserved. We owe it to our fans to fix that – that is our mission.

In the coming weeks, we’ll be launching a series of articles about new and upcoming games, as well as taking the wraps off of our newest products.

This blog is only the beginning of what I hope will become a major resource for Gamevice fans, and for mobile gamers in general. We have thousands of Gamevice games to talk about, with more coming all the time. I’m excited to have the opportunity to tell you all about them.

-Kevin MacLeod